Warcry Interactive's Only Lead Can Stop Them is a retro first-person shooter that takes place during the Spanish Civil War.​
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I joined Warcry Interactive as a UX Designer to conduct playtests to get feedback from players that played games with different genres and on a regular basis.
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Vertical Aiming
In original retro FPS games, having vertical aiming as a feature was ​rare. With Only Lead Can Stop Them inspired from classic 90s shooter games it did not have vertical aiming in earlier builds. Throughout the playtests players who engaged with modern first-person-shooters struggled to get into the controls of our game which in the end motivated the team at Warcry Interactive to add vertical aiming as a setting that can be toggled on or off.
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For the second half of my time with Warcry Interactive, my focus shifted from UX Design to QA Testing.
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Manual Testing​​
I was responsible in testing the game with a focus on finding bugs, UX issues and giving feedback about the enjoyment of the game mechanics.​​
Only Lead Can Stop Them - Launch Trailer




Screenshots
Responsibilities
UX Designer:
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Conducted playtests for the demo, focusing on balancing the enemies, weapons and level design.
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Observational Testing​
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Set up on-site playtesting sessions​
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Interviewed participants about the game feel
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Presented the findings from playtests to the team, and conducted feedback sessions.​
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QA Tester:
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Tested the game on a weekly basis for bugs and UX issues.
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Providing feedback to the team about recently implemented changes, and mechanics.